dynamic.dll build 1 by Explody Thingy


Warnings:
Does not yet check for balls.

About:
Just what you always wanted.  Dynamic Maps.
This is a plugin you can use to create an adjustable map.
Right now, it simply expands and contracts the map one level
via the doors.  Later, support for freq sizes based on the
population, as done in Chaos.  Eventually, support for kill
count/loss count/average rating/squad count/so on and so forth.

Contributions/ideas welcome.
Compiled in haste, this may have stuff running that wont affect you.


Installation:
In spawns.txt, use dynamic.dll instead of blank.
Set up the .ini file to your preferences.
Use FACTS on the .lvl, take the file-m.bmp, and edit it
  so that white (0hFFFFFF) marks off invalid tiles.  Place
  the name of the bitmap in the Map:Bitmap section.


Commands:
SysOp- ?set
SMod- 
Mod- 


Issues:
No spam protection.


Exported commands:
Player-
!about		Duh

Mod-
!dynreadini	Rereads the ini file.

Smod-
!version		Duh
!forcemakebig		Expands regardless of pop
!forcemakesmall		Shrinks regardless of pop
!forceholdmap		Stops checking pop (reversable ONLY by reloading the plugin, not the ini)