;;; Skin by Sgt_Sock

;; The values of four define the rectangle in which that hotspot will be placed
;; in this format: HOTSPOTNAME = (startingX,startingY,endingX,endingY)

;; The values of three define rgb values for a certain color
;; in this format: COLORNAME = (red,green,blue)

MAIN = (0,0,799,524)	; The main space, where everything will be.

PROFILECOLOR1 = (0,0,0)		; Color of the profile
PROFILECOLOR2 = (0,0,0)		; Color of the name 				
PROFILECOLOR3 = (0,0,0)		; Color of the Macros
PROFILECOLOR4 = (0,0,0)		; Color of the Keys

ZONECOLOR1 = (0,0,0)	; Color of zones with low ping
ZONECOLOR2 = (0,0,0)	; Color of zones with medium ping
ZONECOLOR3 = (255,0,100)	; Color of zones with high ping

ZONESELCOLOR1 = (128,128,128)	; Color of the selector on the zones list.
ZONESELCOLOR2 = (0,0,0)		; Color of the border of the selector on the zones list.

PROFBOX  = (515,430,620,490)		; Defines the Profile Box
ZONEBOX  = (5,40,350,325)		; Defines the Zone Box
INFOBOX  = (635,10,790,80)		; Defines the Info Box
SHIPBOX  = (10,375,790,520)		; Defines the Ship Box

PROFTEXT = (515,430,620,490)		; Profile Text Area
ZONETEXT = (5,40,350,325)		; Zone Text Area

PLAY     = (355,105,700,400)       ; Play Button, enters selected zone
ZONES    = (55,15,95,30)	; Zones Button, inniates Directory Server Search Dialog
TRACE    = (100,5,135,15)	; Trace Button, displays graph of ping/ploss to servers
PROFILE  = (510,490,580,510)     ; Profile Button, inniates Profile Dialog
OPTIONS  = (140,5,185,15)	; Options button, displays basic game options 	
ADVOPT   = (195,5,265,15)	; Advanced Options Button, displays advanced game options
QUIT     = (275,5,305,15)     ; Quit Button, exits Continuum

SHIP1	  = (11,376,45,410)		; Defines Warbird Space
SHIP2 	  = (11,411,45,445)	; Defines Javelin Space
SHIP3	  = (11,446,45,480)		; Defines Spider Space
SHIP4	  = (11,490,45,500)	; Defines Leviathan Space
SHIP5	  = (720,376,765,410)		; Defines Terrier Space
SHIP6	  = (720,411,765,445)	; Defines Weasel Space
SHIP7	  = (720,446,765,480)		; Defines Lancaster Space
SHIP8	  = (720,490,765,500)	; Defines Shark Space
SPECTATE  = (360,450,400,480)	; Defines Spectator Space

ZONEUP    = (95,335,139,360) + (109,555)	; Scrolls Zone Text Up
ZONEDOWN  = (140,335,180,360) + (154,555)	; Scrolls Zone Text Down