
[Bomb]
BombDamageLevel=750
BombAliveTime=8000
BombExplodeDelay=150
BombExplodePixels=80
ProximityDistance=3
JitterTime=72
BombSafety=1
EBombShutdownTime=400
EBombDamagePercent=1000
BBombDamagePercent=1000

[Mine]
MineAliveTime=12000
TeamMaxMines=12

[Shrapnel]
ShrapnelSpeed=3000
InactiveShrapDamage=3
ShrapnelDamagePercent=1000
Random=1

[Burst]
BurstDamageLevel=700

[Toggle]
AntiWarpPixels=1000

[Prize]
MultiPrizeCount=10
PrizeFactor=10000
PrizeDelay=700
PrizeHideCount=10
MinimumVirtual=10
UpgradeVirtual=6
PrizeMaxExist=8000
PrizeMinExist=4000
PrizeNegativeFactor=300
DeathPrizeTime=800
EngineShutdownTime=700
TakePrizeReliable=0
S2CTakePrizeReliable=0

[Radar]
RadarMode=0
RadarNeutralSize=128
MapZoomFactor=10

[Team]
MaxFrequency=9999
MaxPerTeam=6
MaxPerPrivateTeam=0
ForceEvenTeams=0
DesiredTeams=2
SpectatorFrequency=8025

[Kill]
MaxBonus=0
MaxPenalty=0
RewardBase=0
BountyIncreaseForKill=6
EnterDelay=200
KillPointsPerFlag=0
KillPointsMinimumBounty=50
DebtKills=0
NoRewardKillDelay=0
BountyRewardPercent=0
FixedKillReward=-1
JackpotBountyPercent=1000

[Repel]
RepelSpeed=5000
RepelTime=225
RepelDistance=512

[Message]
MessageReliable=0
AllowAudioMessages=1
BongAllowed=1
QuickMessageLimit=30
MessageTeamReliable=0
MessageDistance=17000

[Wormhole]
GravityBombs=1
SwitchTime=100000

[Latency]
SendRoutePercent=500
ClientSlowPacketTime=50
S2CNoDataKickoutDelay=500
KickOutDelay=1000
NoFlagDelay=300
NoFlagPenalty=1000
SlowPacketKickoutPercent=200
ClientSlowPacketKickoutPercent=500
ClientSlowPacketSampleSize=100
SlowPacketTime=50
SlowPacketSampleSize=100
MaxLatencyForWeapons=45
MaxLatencyForPrizes=80
MaxLatencyForKickOut=120
LatencyKickOutTime=2200
CutbackWatermark=2400

[Brick]
BrickTime=12000
BrickSpan=20

[Rocket]
RocketThrust=25
RocketSpeed=5500

[Door]
DoorDelay=600
DoorMode=-2

[Misc]
WarpPointDelay=6000
DecoyAliveTime=1500
BounceFactor=22
SendPositionDelay=20
SlowFrameCheck=0
AllowSavedShips=0
SafetyLimit=90000
FrequencyShift=900
TickerDelay=1000
ExtraPositionData=1
WarpRadiusLimit=20
ActivateAppShutdownTime=0
NearDeathLevel=0
VictoryMusic=0
FrequencyShipTypes=0
BannerPoints=0
MaxLossesToPlay=0
SpectatorQuiet=0
TimedGame=0
SheepMessage=Baaah
ResetScoreOnFrequencyChange=0
MaxPlaying=75
MaxPlayers=75

[Territory]
RewardDelay=60000
RewardBaseFlags=8
RewardMinimumPlayers=5
RewardPoints=30

[Periodic]
RewardDelay=6000
RewardMinimumPlayers=2
RewardPoints=50

[Security]
S2CKickOutPercentWeapons=700
SecurityKickOff=0
SuicideLimit=10
MaxShipTypeSwitchCount=90
PacketModificationMax=3
MaxDeathWithoutFiring=5

[PacketLoss]
C2SKickOutPercent=850
S2CKickOutPercent=850
SpectatorPercentAdjust=350
PacketLossDisableWeapons=1
C2SNegativeKickOutPercent=50

[Routing]
RadarFavor=7
CloseEnoughBulletAdjust=512
CloseEnoughBombAdjust=2048
DeathDistance=16000
DoubleSendPercent=500
WallResendCount=1

[King]
DeathCount=1
ExpireTime=3000
RewardFactor=1000
NonCrownAdjustTime=3000
NonCrownMinimumBounty=300
CrownRecoverKills=3

[Bullet]
BulletDamageLevel=200
BulletDamageUpgrade=100
BulletAliveTime=550

