;------------------
;Version update log
;------------------

[Project]:"Greenland"
[Status]:BETA
[Author]:Craig Gemmill

;Log output format:
;[Status.Entry ID Number.Entry Date]:Date and Time
;[Status.Entry ID Number.Entry Long Name]:Lastname, First
;[Status.Entry ID Number.Build]:Version.Build Type
;[Status.Entry ID Number.Notes]:Extra notes
;[Status.Entry ID Number.Sub ID.Entry Type]:Entry text
;Status:      Entry Type: 
;P = Pre-Beta A = Addition
;B = Beta     B = Known bug
;F = Final    D = Deletion
;             F = Fix
;             M = Modification
;             N = Note
;             O = Other
;             X = Breaking Modification

[P.0004.EDATE]:06/23/2004 06:36:15 PM
[P.0004.LNAME]:Gemmill, Craig
[P.0004.BUILD]:>= 1.1.1635.31594.Release
[P.0004.001.M]:Several little fixes here and there.
[P.0004.002.N]:This is really just a "heart-beat" update. Currently working on finishing up the map toolbox. All tools should be fully functional in next release.

[P.0003.EDATE]:05/11/2004 10:25:39 PM
[P.0003.LNAME]:Gemmill, Craig
[P.0003.BUILD]:>= 1.1.1592.3995.Release
[P.0003.001.X]:Made significant changes to zooming, drawing, and resizing code in order to make 1:1 drawing much more efficient.
[P.0003.002.M]:Changed scrollbars to disable instead of hide.. developer preference.
[P.0003.003.A]:Added a couple settings to the map window: [Show Grid], [LVZ View Mode]
[P.0003.004.N]:Played around with a few global settings directed at showing/hiding lvz layers. Not really impressed with the idea, so for now it's 86'ed.
[P.0003.005.D]:Removed the ability to create weak references to LVZ images for now.. needs more testing to determine if the speed gained (avg -1/5ms @ 50images) is really worth the effort of using cached objects.
[P.0003.006.F]:Fixed custom colors not working when LVZ View Mode = Outlined. They are still set to a single color for now.

[P.0002.EDATE]:05/10/2004 02:20:30 PM
[P.0002.LNAME]:Gemmill, Craig
[P.0002.BUILD]:>= 1.1.1591.2285.Release
[P.0002.001.A]:Added a "Quick View" tool window that allows you to preview images, audio, etc, which is NOT Visible yet.
[P.0002.002.M]:Changed "navigation" map to use far less memory while idle.

[P.0001.EDATE]:05/08/2004 12:10:30 AM
[P.0001.LNAME]:Gemmill, Craig
[P.0001.BUILD]:>= 1.1.1588.40166.Release
[P.0001.001.N]:Every time I develop a personal project that requires significant development time, I evaluate it at around 10% completion to decide if it's heading in the right direction, and more importantly, if it's worth continuing development. I am very pleased with the way this project is advancing, and I expect nothing but progress from this point on. So let the logging begin ;).
[P.0001.002.A]:Added checking for invalid tile placement on "Special Tiles" (wormhole, station, asteroid) while drawing.
[P.0001.003.F]:Tilesets with ppi != 72ppi now draw correctly in "Tile Picker".
[P.0001.004.M]:Changed method used to draw "navigation" map. Almost 75% faster.
[P.0001.005.M]:Cleaned and/or re-wrote a lot of the "trial & error" beta code for the map editor.