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;
; Seducuum  --  Continuum Skin
;
; 	   by 	i88gerbils
;
; graphics by	ANIMEBGX.COM
;
; This skin is copyright 2001.  All
; rights reserved.  You may use this
; text/bmp file as a help guide for
; making your skins, however, if you
; change anything of THIS SKIN, this
; disclaimer and copyright info. 
; must be included.
;
; Changes   --	None
;
; Features  --	Highlighted Buttons
;		            Ships
;
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; Main Area
;
; rectangle
;
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MAIN = (0,0,639,479)  ; Defines standard 640x480 Continuum GUI

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; Specialty Area
;
; rectangle
;
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PROFBOX  = (425,90,625,160)		; Defines the Profile Box
ZONEBOX  = (160,170,480,470)		; Defines the Zone Box
INFOBOX  = (379,10,625,85)		; Defines the Info Box
SHIPBOX  = (15,85,275,150)		; Defines the Ship Box

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; Text Area
;
; rectangle
;
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PROFTEXT = (470,92,625,160)		; Profile Text Area
ZONETEXT = (165,205,465,470)		; Zone Text Area

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; General Buttons
;
; rectangle + alternate coordinates
;
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PLAY     = (52,238,103,272) + (640,0)	; Play Button, enters selected zone
ZONES    = (44,288,108,310) + (640,35)	; Zones Button, inniates Directory Server Search Dialog
TRACE    = (44,331,103,353) + (640,58)	; Trace Button, displays graph of ping/ploss to servers
PROFILE  = (36,373,110,408) + (640,81)	; Profile Button, inniates Profile Dialog
QUIT     = (46,425,99,457) + (640,117)	; Quit Button, exits Continuum

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; Ship Buttons
;
; rectangle + alternate coordinates
;
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SHIP1	  = (45,85,70,110)   + (640,150)	; Defines Warbird Space
SHIP2 	  = (90,85,115,110)  + (667,150)	; Defines Javelin Space
SHIP3	  = (135,85,160,110) + (640,177)	; Defines Spider Space
SHIP4	  = (180,85,205,110) + (667,177)	; Defines Leviathan Space
SHIP5	  = (15,120,40,145)  + (640,204)	; Defines Terrier Space
SHIP6	  = (60,120,85,145)  + (667,204)	; Defines Weasel Space
SHIP7	  = (105,120,130,145)+ (640,231)	; Defines Lancaster Space
SHIP8	  = (150,120,175,145)+ (667,231)	; Defines Shark Space
SPECTATE  = (195,120,220,145)+ (640,258)	; Defines Spectator Space

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; Zone List Buttons
;
; rectangle + alternate coordinates
;
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ZONEUP    = (464,174,474,187) + (692,0)	; Scrolls Zone Text Up
ZONEDOWN  = (464,189,474,201) + (692,15); Scrolls Zone Text Down