dynamic.dll build 1 by Explody Thingy Warnings: Does not yet check for balls. About: Just what you always wanted. Dynamic Maps. This is a plugin you can use to create an adjustable map. Right now, it simply expands and contracts the map one level via the doors. Later, support for freq sizes based on the population, as done in Chaos. Eventually, support for kill count/loss count/average rating/squad count/so on and so forth. Contributions/ideas welcome. Compiled in haste, this may have stuff running that wont affect you. Installation: In spawns.txt, use dynamic.dll instead of blank. Set up the .ini file to your preferences. Use FACTS on the .lvl, take the file-m.bmp, and edit it so that white (0hFFFFFF) marks off invalid tiles. Place the name of the bitmap in the Map:Bitmap section. Commands: SysOp- ?set SMod- Mod- Issues: No spam protection. Exported commands: Player- !about Duh Mod- !dynreadini Rereads the ini file. Smod- !version Duh !forcemakebig Expands regardless of pop !forcemakesmall Shrinks regardless of pop !forceholdmap Stops checking pop (reversable ONLY by reloading the plugin, not the ini)