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Total Files: 1465 Archive Size: 3.35 GB Categories: 26 |
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Many zones have many different settings... here we will try to explain
some of these settings for you so your first experience in these zones won't
be the "sitting duck" it might be otherwhise. If you got a special gamestyle
in your zone that is not mentioned here then feel free to send in a little
request for a gamestyle review to the Admins at:
admin@ssdownloads.com or if you want to make his work easier send in
your own explanation (minimum 250 words).
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ONE SHOT KILL |
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One Shot Kill Zones are very popular, fast kills make it appealing to
newbies as well as veterans. Newbies are attracted to these zones for easy
kills that don't require much skill, but don't be fooled! They require skill
especially at the "Uber l337" level, being able to use the thrust properly
to dodge fire without getting hit once is something that takes time to
learn. Players must master their accuracy in order to outwit their opponents
in order become champ not chump. Maneuvering your ship correctly to fool
your opponents into firing somewhere else other then at you is key. To
succeed in these zones you should also learn all the special shots on the
map that'll give you the advantage above the rest, this sometimes just takes
time and testing out different spots on your part. Using objects on the map
such as asteroids will give you the upper hand, for example you can position
yourself so that enemy fire can be blocked by an asteroid or wall, allowing
you to recharge safely or get that shot off that'll kill your opponent. I
suggest configuring your client settings to your liking, higher resolutions
allow you to see the enemy from farther away. These zones are fast paced and
keep you on your toes for any strays or enemy fire that might take you out
at any moment.
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FLAGGING |
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Flagging is a team-based game where teams "duke" it out to gain
possession of flags that give periodic rewards or bonuses. Organization and
communication amongst teammates is a must to be successful in your attempts
to acquire and hold the flags from your opponents. The most important player
on the each team is the anchor, he/she is the player that everyone attaches
to in order to attack bases for flags or defend them from others. Teams need
to use ships such as bombers when they are most efficient, for example if
your base is being rushed by the enemy, a bomber may be able to take out
many of them with one shot instead of using "dog fighting" ships to suppress
the enemy. When your team steals some flags they should be stored in a
familiar area such as a base where it can be well defended. Knowing key
areas to shoot from will allow you to kill many enemies while keeping you
relatively safe. Knowing when to attack and when to defend is very
important; macro's and constant communication will help in your attempts to
gather all the flags. There is a multitude of ships that usually have
different strengths allowing for teams to have certain strengths and
weaknesses. Flagging is a popular and unique game that provides countless
hours of enjoyment with a fun team based atmosphere.
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POWERBALL |
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Powerball is a fast game that revolves around one ball; it's kind of
like soccer but with a twist. Players are allowed to kill their opponents to
get the ball and score some goals. The rules are quite simple; the game is
finished when one team gets 6 points and is ahead by 3. Therefore the game
is finished if a team gets 3-6 or 8-5 for example. Warbirds and Javs are the
two ships used in Powerball, they both have the same settings. Once you
obtain a ball, you can carry it for a short period of time before it is
dropped automatically. When you are in a group of teammates, and one of you
has a ball, don't dodge the bombs if they are headed to the core of the
group, catch them for the team so that your team can keep possession of the
ball. Also when you're intercepting a group of enemies with a ball, try to
position yourself between the carrier and possible persons he could pass to
allowing you to either steal the ball or kill the holder and take it. The
ball looks kind of like an orange fireball, it has a proximity sensor that
makes it attach to any ship that is close enough if the ball is free. The
goals are small squares that are not more than 10 units in width. A team has
15 members allowing you to have 10 people going for the ball, the other 5
will either be dead and sitting out their penalty or are on their way to a
ball. Players must work together to pass the ball to each other when they
are open because it is faster then flying and allows for awesome plays to be
made that score those much needed goals. Powerball is a fun game that can
become an obsession, beware it is very addictive!
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SVS |
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SVS stands for Standard Vie Settings. These settings were being used in
all of Subspace during time the game was being developed. SVS settings are
very well balanced allowing each ship to be able to compete with the others.
It takes some time but eventually you'll get the hang of ship rotation, aim
and speed. The main way succeed in these games are to just plain practice a
lot so that you don't have to think about aiming or flying, but instead
reacting on what moves your enemy does and how you can counter them to beat
him. The configuration allows for different strengths and weaknesses in
every ship but maintains an overall well balanced game. Using the unique
characteristics of the map you are playing on can be harnessed to help you
defeat your opponent. A good idea may be to try to reduce lag when you are
playing by not running other programs that use the internet such as Icq
because you never know when a shot might pop out of nowhere. Fiddling around
with the client settings till your comfortable with them is also a good idea
and may improve your gameplay. These settings are a good way to start off
and get used to the way the game works, eventually allowing a player to
easily adapt to other settings as they explore new zones.
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These zones settings are pumped up a notch above other settings,
spreading chaos across the zone. Players create endless waves of fire with
up to two shots per a second making a huge mess across the entire map in
order to kill their opponents. Remember to use the resources you are given
wisely, using repels inefficiently may lead to your downfall. These zones
are said to be "newbie zones" but do require some skill to stay alive and
kill your enemy at the same time. Try not to shoot to many shots at nothing
because you don't know where your enemy's might pop up and take advantage of
your distasteful use of resources. Strategy is very important to surviving
in these types of games because everyone is very powerful, use your shots
wisely and try to maneuver your ship so that it receives as little hits as
possible, giving you more energy to shoot back at your enemy. The goal of
these zones are to destroy your enemy's in anyway you can without being a
victim in all the shooting that goes on. These zones always prove to be
exciting and a fun way to "let your gun off" by destroying lots of ships
with your crazy bombs!
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