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Total Files: 1465 Archive Size: 3.35 GB Categories: 26 |
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File Archive » Editors Editors for maps, tiles, settings, ships etc. - 35 files, 13.0 MB
Sub-categories: LVZ Editors (1), CLE Map Editor (2), DCME Map Editor (2)
addchunk-0.1.1.zip (19 KB, 2005-02-18)
From readme.txt: "addchunk - add extended level chunks to a subspace map (v134) / addchunk v0.1.1 Sep 9 2004 smong <soinsg@hotmail.com> / Usage: ./addchunk <target.lvl> [<magic> <raw.dat>] / Example: ./addchunk..." [readme] |
cF11Editor.zip (20 KB, 2004-01-15)
From ReadMe.txt: "Continuum F1 Editor / Version 1.0 / By CypherJF (http://www.subspacenetwork.com) / Getting frustrated with making F1's for your zone? Continuum F1 Editor is a solution to your problem. Best of..." [readme] |
cF1Editor-v1.2beta.zip (33 KB, 2004-02-21)
This is the first Continuum F1/Help file editor. It enables the user to create and modify commands.h [readme] |
cF1Editor-v1.2beta3.zip (33 KB, 2004-03-03)
From ReadMe.txt: "Continuum F1 Editor / Version 1.2 (beta) / By CypherJF (http://www.subspacenetwork.com) / Getting frustrated with making F1's for your zone? Continuum F1 Editor is a solution to your problem. Best..." [readme] |
cF1Editor.zip (20 KB, 2004-01-10)
From ReadMe.txt: "Continuum F1 Editor / Version 1.1 / By CypherJF (http://www.subspacenetwork.com) / Getting frustrated with making F1's for your zone? Continuum F1 Editor is a solution to your problem. Best of..." [readme] |
cle-2003.02.12-beta.zip (463 KB, 2003-11-27)
From ReadMe.txt: "Check the help file although it possibly needs to be updated i don't feel like writing all the stuff out :) / if you have used SSME it's pretty much the same. so i'll just list the differences..." [readme] |
csedit.zip (367 KB, 2004-04-17)
From Readme.txt: "(MORE WILL BE ADDED WHEN I CAN BE BOTHERED! :) ) / User Guide: / BE CAREFULL this program can easily destroy a config if used incorrectly / allways work on a backup of ur work and blaa de blaa de..." [readme] |
DCME_3.4.16.zip (2.6 MB, 2020-01-31)
From DCME ReadMe.txt: "Drake Continuum Map Editor 3.4.15 / === HOW TO INSTALL === / You need administrator priviledges to install DCME. A future release might eventually make installing easi / Windows XP and older /..." [readme] |
inicoordinator.zip (79 KB, 2003-11-27)
From ReadMe.txt: "************* INICoordinator release 1 *************** / This program will multiply by 16 any number inside () marks in the specified file. / Good for making LVZ INI files using map coordinates. /..." [readme] |
lie2.zip (372 KB, 2003-11-27)
From readme.txt: "LIE v2.2 [Lvz Ini Editor] / Added a background preset (does the same as TiledMajick from SOS) / I suggest not to use this preset with very small images, because it's slower than SOS' one / Fixed a..." [readme] |
PhotoShopShipMaker.zip (5 KB, 2003-11-27)
From Readme.txt: "ShipMaker for PhotoShop / Created By: DeGe / E-mail: daashton@gothomasville.com / TO INSTALL: / 1. Unzip the files to \\PhotoShop\Presets\Photoshop Actions / 2. Open Photoshop / 3. Go to the..." [readme] |
ssled111.zip (314 KB, 2003-11-27)
From README.TXT: "SSLEd - Subspace Level Editor / v1.11 Notes / Disclaimeroids / - I'm not affiliated with Burst or VIE in any way. I can't fix your / server problems or anything like that. I can't tell you why you..." [readme] |
ssm.zip (171 KB, 2003-11-27)
From readme.txt: "-= SHIP SET MAKER =- / Made by: Dzy Labram / WARNING: YOUR SHIP-SIZE HAS TO BE EVEN, MAYBE IT WON'T HAVE TO IN LATER VERSIONS, BUT NOW IT HAS TO. / 1. Edit a ships.bm2 / 2. The right format of a..." [readme] |
ssme81a.zip (217 KB, 2003-11-27)
Subspace Map Editor 0.81a |
tileedit.zip (536 KB, 2003-11-27)
The original SS Tileedit tool. |
tiler.zip (19 KB, 2003-11-27)
From zip comment: "Tiler v0.01 / Makes LVZ Settings Files by placing the tiles for you / Written in VBA with Word97" [zip comment] |
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